A comprehensive, searchable reference guide for the PostScript programming language, covering operators, syntax, language levels, and practical usage patterns.
1. Welcome
PostScript is a page description language developed by Adobe Systems. It is a dynamically typed, concatenative programming language and was the first device-independent page description language. This reference guide provides detailed documentation for PostScript operators, syntax rules, and practical programming techniques.
2. What is PostScript?
PostScript is a stack-based, interpreted programming language created by Adobe Systems in 1984. It was designed to describe the layout and graphics of a page in a device-independent way, making it the foundation for desktop publishing and electronic document distribution.
2.1. Key Features
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Device Independence: PostScript programs produce the same output on any PostScript-compatible device
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Stack-Based Architecture: Operations work with a last-in-first-out stack model
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Turing Complete: Full programming language with control structures, procedures, and data types
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Vector Graphics: Native support for scalable vector graphics and typography
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Imaging Model: Sophisticated graphics model supporting paths, fills, strokes, and clipping
2.2. History
| Year | Milestone |
|---|---|
1984 |
PostScript Level 1 released by Adobe Systems |
1990 |
PostScript Level 2 introduced color extensions and improved performance |
1996 |
PostScript 3 (Level 3) added advanced features including smooth shading and better PDF integration |
1993-Present |
PDF (Portable Document Format) emerges as a derivative of PostScript for document exchange |
3. Documentation Sections
3.1. PostScript Levels
Learn about the evolution of PostScript through its three major versions:
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PostScript Level 1 - The original specification
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PostScript Level 2 - Color and composite fonts
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PostScript Level 3 - Advanced imaging features
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Version Comparison - Feature comparison across levels
3.2. Language Syntax
Understanding PostScript’s unique syntax and data structures:
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Tokens - Basic lexical elements
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Objects - Data types and object model
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Operators - Built-in operations
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Procedures - Executable arrays and user-defined functions
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Arrays - Ordered collections
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Dictionaries - Key-value associations
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Strings - Text and binary data
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Data Types - Complete type system
3.3. Usage Guides
3.3.1. Basic Usage
Essential concepts for PostScript programming:
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Stack Operations - Working with the operand stack
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Coordinate Systems - User space and device space
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Graphics State - Managing rendering parameters
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Path Construction - Building vector shapes
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Painting Operations - Filling and stroking paths
3.3.2. Advanced Usage
Advanced features and techniques:
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Fonts and Text - Typography and text rendering
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Color Spaces - Color models and management
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Patterns - Tiling patterns and textures
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Forms - Cached graphical objects
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Images - Raster image handling
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Device Control - Output device management
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File Operations - File I/O and streams
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Error Handling - Exception management
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Resource Management - Memory and resources
3.4. Command Reference
Complete reference for all PostScript operators, organized by category:
3.5. Practical Examples
Real-world code examples and use cases:
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Hello World - Your first PostScript program
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Drawing Shapes - Creating vector graphics
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Text Layout - Working with fonts and text
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Color and Gradients - Advanced color techniques
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Image Manipulation - Working with raster images
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PDF Generation - Creating PDF documents
3.6. Glossary
Definitions of PostScript-specific terminology and concepts.
4. Quick Start
4.1. Hello World
Here’s a simple PostScript program that displays "Hello, World!":
%!PS-Adobe-3.0
%%Title: Hello World
%%Creator: PostScript Language Reference Guide
%%Pages: 1
%%EndComments
/Helvetica findfont % Find the Helvetica font
12 scalefont % Scale to 12 points
setfont % Set as current font
72 720 moveto % Position at 1 inch from left, 10 inches from bottom
(Hello, World!) show % Display the text
showpage % Output the page
%%EOF
4.2. Basic Drawing Example
Creating a simple rectangle:
%!PS-Adobe-3.0
newpath % Start a new path
100 100 moveto % Move to starting point
200 0 rlineto % Draw line 200 points right
0 150 rlineto % Draw line 150 points up
-200 0 rlineto % Draw line 200 points left
closepath % Close the path
0.5 setgray % Set gray level to 50%
fill % Fill the rectangle
showpage % Output the page
%%EOF
5. Additional Resources
5.1. Official Documentation
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PostScript Language Reference Manual (PLRM) - The official specification
5.2. External Resources
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Ghostscript - Open source PostScript interpreter
6. Contributing
This documentation is open source and welcomes contributions. See our GitHub repository for:
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Reporting errors or omissions
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Suggesting improvements
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Adding examples
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Correcting documentation
This reference guide is maintained by the Claricle community.